SNES Development
Final Fantasy 4

Final Fantasy 4

ROM Map

OffsetDescriptionInfo
02400FAudio / SPC Instrument Index
0248CFAudio / Instrument Loop Start positions
024942Audio / BRR Pointers
02498AAudio / BRR Samples
03721DAudio / SPC Pointers
03770EAudio / SPC Song SequenceNothing (00)
037727Audio / SPC Song SequenceFinal Fantasy (01)
037AE8Audio / SPC Song SequenceWishing Tower (02)
037BE6Audio / SPC Song SequenceFanfare (Dummy) (03)
037D0FAudio / SPC Song SequenceYellow Chocobo (04)
03804AAudio / SPC Song SequenceBlack Chocobo (05)
03830CAudio / SPC Song SequenceUnderworld (06)
038871Audio / SPC Song SequenceZeromus (07)
0393E4Audio / SPC Song SequenceVictory Fanfare (08)
03963CAudio / SPC Song SequenceTown (09)
039837Audio / SPC Song SequenceRydia (0A)
039C1CAudio / SPC Song SequenceBoss Music (0B)
03A435Audio / SPC Song SequenceMt. Ordeals (0C)
03A7D0Audio / SPC Song SequenceOverworld (0D)
03ABDBAudio / SPC Song SequenceBig Whale (0E)
03B092Audio / SPC Song SequenceSad Music (0F)
03B1FAAudio / SPC Song SequenceTent/Cabin (10)
03B2BCAudio / SPC Song SequenceGolbez (11)
03B5A3Audio / SPC Song SequenceSorrow (12)
03B785Audio / SPC Song SequenceRosa (13)
03BAF5Audio / SPC Song SequenceBaron Castle (14)
03BDAFAudio / SPC Song SequenceThe Prelude (15)
03C361Audio / SPC Song SequenceSuspicions (16)
03C503Audio / SPC Song SequenceTower of Zot (17)
03C8CEAudio / SPC Song SequenceAirship (18)
03CC15Audio / SPC Song SequenceTower of Bab-il (19)
03CFA3Audio / SPC Song SequenceFight 2 (1A)
03D463Audio / SPC Song SequenceWithin the Giant (1B)
03D8ADAudio / SPC Song SequenceCave of Summoned Monsters (1C)
03DAEAAudio / SPC Song SequenceDestruction (1D)
03DD10Audio / SPC Song SequenceLunar Path (1E)
03DF4DAudio / SPC Song SequenceSurprise! (1F)
03E043Audio / SPC Song SequenceDwarf Castle (20)
03E255Audio / SPC Song SequencePalom / Porom (21)
03E508Audio / SPC Song SequenceCalcobrena (22)
03E6A7Audio / SPC Song SequenceHurry! (23)
03E8F7Audio / SPC Song SequenceCid (24)
03EC78Audio / SPC Song SequenceInto the Darkness (25)
03F13AAudio / SPC Song SequenceDancing Music (26)
03F411Audio / SPC Song SequenceFight 1 (27)
03F8D4Audio / SPC Song SequenceCastle Eblan (28)
03FAE4Audio / SPC Song SequenceCharacter Joined! (29)
03FBFFAudio / SPC Song SequenceCharacter Died (2A)
03FCE3Audio / SPC Song SequenceChocobo Forest (2B)
03FDC7Audio / SPC Song SequenceOpening (2C)
040139Audio / SPC Song SequenceSad 2 (2D)
040227Audio / SPC Song SequenceCastle Fabul (2E)
040435Audio / SPC Song SequenceFanfare (Became a Paladin) (2F)
040666Audio / SPC Song SequenceLard Ass Chocobo (30)
0407A2Audio / SPC Song SequenceMoon’s Surface (31)
040A84Audio / SPC Song SequenceToroia (32)
040E4CAudio / SPC Song SequenceMysidia (33)
041163Audio / SPC Song SequenceLunar Subterrane (34)
041462Audio / SPC Song SequenceEnding Part 1 (35)
041F76Audio / SPC Song SequenceEnding Part 2 (36)
042E5CAudio / SPC Song SequenceEnding Part 3 (37)

SPC

SPC Song Sequence Structure

Header:
01-02 = Length of sequence
03-18 = Channel pointer

SPC Commands

Note Lengths

 1/1
 3/4
 1/2
 3/8
 1/3
 1/4
3/16
 1/6
 1/8
1/12
1/16
1/24
1/32
1/48
1/64

SPC Samples

ValueDescription
01Strings
02Harp?
03Grand Piano
04Harp
05Pipe Organ
06Trumpet
07Flute
08Xylophone
09Bass Guitar
0ATimpani
0BElectric Piano
0CSnare Drum
0DKick Drum
0ESnare Drum (Hard)
0FConga Drum
10Cymbals (Loop)
11Hihat
12Cowbell
13Shaker
14Whistle
15Conga Drum
16Chocobo

SPC Information provided by JCE3000GT.