UNDER CONSTRUCTION (may be confusing)

Each background mode (also known as graphics mode) has a different tradeoff of features available.

√ = supported

m = manually

c = through composite

t = specifically timed code

h = horizontal blanking

blank = unsupported

Mode 0 1 2 3 4 5 6 7
Colour maths c c
Hi-res m m m m m m
16x8 tiles
Interlacing m m m m m m
Column splits t t v t t t
Direct colour
Affine h h h h h h h
# of Colours 97 121 121 256 256 121 121 256 (128 for BG2 in 7EXTBG)
w/ direct col 2048 2048 256
# of Layers 4 3 2 2 2 2 1 1
Bit Depth 2bpp x4 4bpp, 4bpp, 2bpp 4bpp, 4bpp, 2bpp 8bpp, 4bpp 8bpp, 2bpp 4bpp, 2bpp 4bpp
Palette Size 4 16, 16, 4 16, 16 256, 16 256, 4 16, 4 16 ?
H512 psuedo psuedo psuedo psuedo psuedo
Mosaic
Windowing
Colors per layer 32 ? ? ? ? ? ? ?