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PPU pinouts
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The Legend of Zelda - A Link to the Past
Learning the GFX Format - 2BPP Gameboy and SNES
Capcom Cx4 - Hitachi HG51B169
Compression Formats
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SPC700 Reference
Registers
Memory Mapping
65816 Reference
Schematics, Ports, and Pinouts
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Final Fantasy 5
Working with VRAM [Part 2] - Initializing Tiles and Tile Maps
SuperDisc Memory Map
SNASM
Game-specific Hacking Tools (Meta)