This page contains the RAM Map of the BS-X.
$7E00AC - BS-X Token Interpreter Current Address (24-bit)
$7E0725 - Text Settings
$7E13C5 - Error Number
$7E1427 - Copy Type
$7E1430 - Current Month
$7E1431 - Current Day
$7E1432 - Data Type
$7E1433 - Seconds before timeout
$7E1437 - Ticks before timeout
$7E1C00:$7E1E20 - OAM Sprite Buffer
$7E2000:$7E2200 - CGRAM Palette Buffer
$7E2200:$7E4200 - 16x16 Background Cell Translate Table
$7E4200:$7E4600 - Cell Properties (Solid / Priority List)
$7E4600:$7E5E00 - BG1 Cell Map (64x48)
$7E5E00:$7E7600 - BG2 Cell Map (64x48)
$7E9906 - Copy Address List for Download.
$7E99A6 - BS Game Header, used for checksum
$7E99D6 - Memory Pack Vendor Info
$7E9A20:$7E9A33 - $218B Packet Status Units Download
$7E9A34:$7E9BEB - $218C Packet Data Download
$7E9BEC:$7EA1B9 - Channel Map Data
$7EA1B9:$7EA21C - Welcome Message Data
$7EA21D:$7EA31D - BS-X Town Status (Validated Data)
$7EA31D:$7EA41D - BS-X Town Status (Download)
$7E9A20-$7E9A33 - $218B Download
$7E9A34-$7E9BEB - $218C Download
$7E9BEC - Server Identification
$7EA1B9-$7EA21C - Message of the Day
$7EA21D - ???
$7EA21E - Current Main Data ID. (Changing it should update the data)
$7EA21F - Current Schedule ID, should be equal to $7FC000.
$7EA224 - Soundlink Check
$7EA226 - NPCs and Other stuff
$7EA227 - NPCs too
$7EA228 - MORE NPCs
$7EA229 - NPCs, again.
$7EA22A - NPCs
$7EA22B - NPCs
$7EA22C - Items
$7EA22D - NPCs, ???
$7EA22E - Season and Fountain.
$7EA234 - Number of Programs
$7EA235 - Program IDs
$7EA31D - Same as $7EA21D data, but is checked before being copied there.
$7FC000 - Data to copy.
Details
Everything seem to depend on bits.
7E0725
It changes the text to italic, bold, stuff like that.
=#$01: Reversed color
=#$02: Bold
=#$04: Italic
=#$08: Underline
7E1432
Data Types
00 - Super Famicom Hour Data (Copy Type 05)
01 - ??? (Copy Type 05)
02 - Message of the Day (Copy Type 01)
03 - Info (Copy Type 06)
04 - Info (Copy Type 06)
05 - Main Data (Copy Type 01)
06 - ??? (Copy Type 01)
07 - Data Copy (Copy Type 01)
08 - ??? (Copy Type 01)
09 - ??? (Copy Type 01)
0A - ??? (Copy Type 01)
0B - PSRAM Download (Copy Type 02)
0C - ??? (Copy Type 00)
0D - ???
0E - Crash
0F - ??? (Copy Type 02)
10 - ??? (Copy Type 00)
11 - ???
12 - Direct Copy
7E9906
It's a list of 5 address to where the download should be copied.
Offset - Description (Everything is Little Endian)
0x1 - Data Type
0x2 - 24-bit Copy Address
0x5 - 24-bit? Unknown
0x8 - 16-bit Check for "Super Famicom Hour"
0xA - 16-bit Check for "Super Famicom Hour"
0xC - Month
0xD - Day
(Add 0x10 for another address)
Exemples
(Start Screen)
00 - 7E9BEC - 105BB0 - 0124 - 0000 (SF Hour ID Copy)
02 - 7EA1B9 - 105BB8 - 0101 - 0400 (MOTD)
07 - 7FC000 - 105BBC - 0101 - 0700 (Copy)
03 - 7EA31D - 105BC0 - 0101 - 0500 (Info)
05 - 7FC000 - 105BC8 - 0101 - 0600 (Copy)
(Town)
04 - 7EA31D - 105BC4 - 0101 - 0500 (Info)
02 - 7EA1B9 - 105BB8 - 0101 - 0400 (MOTD)
07 - 7FC000 - 105BBC - 0101 - 0700 (Copy)
03 - 7EA31D - 105BC0 - 0101 - 0500 (Info)
05 - 7FC000 - 105BC8 - 0101 - 0600 (Copy)
7EA224 - Soundlink Modes
=#$00 : No Sound
=#$10 : Sound only
=#$20 : Half-Volume Music + Sound
=#$30 : Full Volume Music + Sound
=#$40 or 80 : Disable Soundlink
7EA226 - NPCs
=#$01 : Makes a "Coconut" (やしのみ) to appear at the beach.
(Once you take it, it will never appear again. And it doesn't go to the Inventory.)
=#$02 : Dr. Hiroshi appears! (And sells some Sprint Shoes and Soap Shoes.)
=#$04 : A Burglar appears. And he teleports himself, so getting to him, is not easy.
=#$08 : Left Guard at the enterance of the Temple.
=#$10 : Right Guard at the enterance of the Temple.
=#$20 : A ghost!!
=#$40 : SuperGeek? (Random superhero there)
=#$80 : Some kind of old man near the Stadium.
7EA227 - NPCs
=#$01 : Purple haired man at the beach.
=#$02 : Someone near the Beach House.
=#$04 : Weird guy at the plain at the left of the Temple.
=#$08 : A guy near the Phone Cab.
=#$10 : A man on a bike, singing.
=#$20 : Some musician near the Temple.
=#$40 : Very old man with a cane, that goes SUPER FAST.
=#$80 : Blond guy near the Game Factory.
7EA228 - NPCs
=#$01 : Someone at the right of the Celebrity House.
=#$02 : Someone else just near the Celebrity House.
=#$04 : A girl near the Burger Shop.
=#$08 : Another girl (the same skin) near the Burger Shop.
=#$10 : Long haired girl, NEAR THE BURGER SHOP.
=#$20 : Another long haired girl, STILL NEAR THE BURGER SHOP.
=#$40 : Woman at the front door the Girls School.
=#$80 : Girl at the left of the front door of the Girls School.
7EA229 - NPCs
=#$01 : Girl on a bike, singing.
=#$02 : Girl at the left of the door of the Convenience Center.
=#$04 : Girl near the Broadcast Station.
=#$08 : Woman at the left of your house.
=#$10 : Girl walking near the Calculator Bldg and Abacus Building.
=#$20 : Woman walking near the left stair at the South.
=#$40 : Someone who got arrested, near the Police Station.
=#$80 : Woman at the right of the beach.
7EA22A - NPCs
=#$01 : Girl in a kimono near the Police Station.
=#$02 : Green haired woman sitting at the 1st bench, right to the Temple.
=#$04 : Old woman near the Game Museum.
=#$08 : Weird guy at the right of your house.
=#$10 : Someone at the left of the Robot Tower.
=#$20 : Little girl at the left of the stadium.
=#$40 : Young woman just near the Game Museum.
=#$80 : Dog at the plain at the left of the Temple.
7EA22B - NPCs
=#$01 : Cat near your house.
=#$02 : Duck at the right of the Temple.
=#$04 : TV-shaped guy at the right of the door of the Robot Tower.
=#$08 : Another TV-shaped guy but a with an antenna on it, left of the door of the Robot Tower.
=#$10 : BLACK SCREEN!
=#$20 : BLACK SCREEN!
=#$40 : Big guy at the right bench, near the Temple.
=#$80 : Can use tickets at the Fountain.
7EA22C - Items
=#$01 : Can use tickets to the Train Station.
=#$02 : ???
=#$04 : "Name Frog" item you can get at the flowers left to the Robot Tower.
=#$08 : "Frame Frog" item you can get at the middle road.
=#$10 : "Color Frog" item you can get at the left of the temple.
=#$20 : "Arrow Frog" item you can get at the middle road.
=#$40 : Can use baits at the beach.
=#$80 : A ship comes getting the boxes from Game Factory.
7EA22D - NPCs
=#$01 : NPC Guy with a hat in the middle of the town. He gives you 500G.
=#$02 : Same NPC, he gives you 1000G.
=#$04 : Same NPC, 5000G.
=#$08 : ???
=#$10 : ???
=#$20 : ???
=#$40 : ???
=#$80 : ???
7EA22E - Season and Main Fountain
=#$0000 : That weird Yellow Fountain
=#$0001 : Something with a gold apple on it.
=#$0002 : Heart shaped red flowers with a letter on it.
=#$0004 : Ancient people
=#$0008 : Cherry Tree
=#$0010 : Weird House? with an fish-like flag.
=#$0020 : Leafs with Mushrooms and a snail.
=#$0040 : Ball-shaped pig inhales a card from a tree.
=#$0080 : Melons and a parasol.
=#$0100 : Table, with a pyramid of balls, with a rabbit on front.
=#$0200 : White and Red balls, some outside, some inside a basket with two country flags.
=#$0400 : Red Maple leaf
=#$0800 : Christmas tree (Interactive)
=#$1000 : Spring
=#$2000 : Summer
=#$4000 : Fall
=#$8000 : Winter
$7E4200:$7E4600 - Cell Properties (Solid / Priority List)
Each byte describes a different 16x16 cell (from 0x000 to 0x3FF).
The byte is broken down to bits:
00PSSSSS
P = Priority (Cell appears over the player)
S = Solid, in this ordering of 8x8 tile:
bit0: Top Left
bit1: Bottom Left
bit2: Top Right
bit3: Bottom Right
bit4: Diagonal